This didn't please the fanbase, who saw them as Designated Hero, and the Tau were made more morally ambivalent - new storyline included forced annexation of nearby worlds, rumoured sterilisation of populations with a history of rebellion, and a "join us or die" mentality (this character shift justified by an Imperial invasion, which caused them to wise up about how hostile the wider galaxy really was).Īnyway. Originally, while naive, the Tau hardly had any Crapsacky elements to them and were a rather out-of-character attempt to inject some optimism into the relentlessly Grimdark 40K universe. The Tau, for the uninformed, are a relatively young species introduced to the setting in 2001, with a highly Animesque design. Warhammer 40,000: Fire Warrior focused on a young Tau Fire Warrior named Kais. Warhammer 40,000: Fire Warrior remained the only shooter set in the universe until the release of Warhammer 40,000: Space Marine in 2011. Needless to say, all of these were subsequently overshadowed by the massively popular Dawn of War series of real-time strategy games. Granted, the Space Hulk games technically were too, but suffered from a rather cumbersome click-to-move interface closer to that of old adventure games than modern shooters. This had happened before several times (the Space Hulk series, Aspect Warrior for the Mega Drive / Genesis), but this one was a first-person shooter. In 2003, a computer game was released based on Games Workshop's ever-popular Warhammer 40,000 tabletop game.
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